![]() Note: The only thing i wasn't able to fix was the Ally grunts death sounds, seems it's a problem with the dll file. This has been done to reduce the number of sentences cause of limited sentences that can be used in order to fix Opposing Force sentences. WARNING: Sentence groups have been removed from original human grunts so if you play the original half life through opposing force you will get sentence errors. Npc ally grunts including medic and torch The following NPC experiencing "No such sentence group" erros have been fixed.New sentence speaches have been added to some. The following NPC experiencing SV Startsound precache errors have been fixed.The sounds are correctly precached and played. fixed missing ambience sounds show in console - the sounds properly play within the game now. fixed Shock trooper spawn (shocktrooper3 found but can't play). fixed shock troopers and male assassins spawn, npc will no longer get stuck in "found but can't play" stage. When dead the npc will dissapear and no longer cause death movements upon level change or game save/load. fixed sv startsound precache error for button spark, the sound is correctly precached and played. fixed headcrab attached to scientist - if the headcrab is shot now it will attack player or enemy npc. fixed unable to start ambience file shown in console - the sound properly plays within the game now. fixed map title for map of3a1b (c4a1) Xen. fixed interruptible event script speach for torch ally when healed, the speach plays correctly now. fixed player start - player is no longer stuck in ground if going to map through console commands. fixed running ally grunt to Osprey with missing gun (9mmAR added). fixed missing ambience sounds shown in console - the sounds properly plays within the game now. fixed running ally grunt to medic with missing gun (shotgun added). ![]()
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